Graphic

Components

Name

Notation

Move



Ferz

F

step 1 square diagonally



Wazir

W

step 1 square orthogonally



Elephant

E

leap 2 squares diagonally



Camel

C

leap 2 squares orthogonally



Knight

N

leap 2 squares hippogonally (a knight's move in
orthochess)



Bishop

B

unlimited steps diagonally but may not leap



Rook

R

unlimited steps orthogonally but may not leap 


Deacon

D

step 1 square orthogonally or slide up to 4
squares diagonally. May not leap.



Tower

T

step 1 square diagonally or
slide up to 4 squares orthogonally. May not leap. 

 Knight + Knight
 Camel + Elephant

Longbowman

L

leap 2 or 3 squares diagonally
or orthogonally.


 Rook + Bishop
 Tower + Deacon
 Longbowman + Longbowman

Senator

S

step 1 square in any direction;
leap 2 or 3 squares diagonally or orthogonally; or leap 2 squares
hippogonally (a knight's move in
orthochess)


 Rook + Bishop
 Tower + Deacon
 Longbowman + Longbowman

Queen

Q

unlimited steps diagonally or orthogonally but
may not leap (R + B) 

None

King

K

step 1 square in any direction
as in orthochess


None

Pawn

P

as in orthochess.
Promotes to Knight, Elephant, Camel, Ferz or Wazir.
